AI Insights · Timothy · October 2022
Top 5 2D Cartoon Games on Android in Kuwait Q3 2022
Explore the performance of the top 5 2D cartoon games on Android in Kuwait during Q3 2022. Discover trends in downloads, revenue, and active users.
In Q3 2022, the top 5 2D cartoon games on the Android platform in Kuwait showcased varied performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at their individual performance metrics.
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Throughout the quarter, weekly revenue exhibited a significant decline, starting at approximately $2.3K in late June and dropping to around $35 by mid-September. However, a slight rebound to $183 was observed in the last week of September. Weekly downloads showed a notable fluctuation, peaking at 61.2K in late June and hitting a low of 4.4K in early August, before recovering to 52.5K by the end of September. Active users also experienced a drop from 237K in late June to 111K in early August, but saw an upward trend towards the end of the quarter, reaching 236K.
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The revenue for this game saw a varied trend, peaking at $650 in late June and decreasing to $157 by the end of September. Weekly downloads fluctuated, starting at 547 and reaching a high of 9.9K in early August, before settling at 4.5K in the last week of September. Active users increased steadily from 19.9K in late June to a peak of 44.4K in early August, then slightly decreased to 37.9K by the end of September.
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Revenue for this game showed an overall increase, starting at $83 in late June and peaking at $272 in mid-September, before ending the quarter at $201. Weekly downloads experienced a peak of 11.5K in early July and then saw a gradual decline, ending at 688 by the end of September. Active users followed a similar trend, rising to 16.4K in mid-July before decreasing to 7.5K in late September.
Candy Crush Saga
This popular game maintained a relatively steady revenue throughout the quarter, with figures hovering around $2.7K to $3.4K. Weekly downloads showed slight fluctuations, peaking at 2.9K in early August and dipping to 1.7K by the end of September. Active users remained stable, with numbers around 63K to 66.6K throughout the quarter.
1945 Air Force: Airplane games
Revenue for this game saw minor fluctuations, starting at $297 and ending at $135 in late September. Weekly downloads remained relatively stable, ranging from 1.9K to 3.2K. Active users saw a gradual increase from 18.5K in late June to 19.6K in mid-September, before slightly dipping to 18.3K by the end of the quarter.
These insights are derived from Sensor Tower, where you can find more detailed analytics and trends.